GameStop Corp.·Consumer Cyclical

Gamestop has accumulated a boatload of cash. The company has said it is looking to make an acquisition.

Best Buy offers financial stability and physical goods that are AI-proof. Sirius XM is a free cash flow beast, and GameStop can inspire younger listeners to sign up.

Renowned investor Steve Eisman is rejecting the idea that GameStop Corp. (NYSE: GME) is a value stock, dismissing hopes that the video game retailer can successf

GameStop's posted strong earnings growth in the fourth quarter. The gaming retail business has become far less central to GameStop's stock performance.

GameStop (NYSE: GME) has quietly become one of the most unusual balance sheets in American retail.

While revenue came in below Wall Street estimates and declined from the prior year, the company posted an earnings beat, improved operating income and ended the quarter with a significantly larger cash position. Here's what investors need to know.
GameStop Corp., a specialty retailer, provides games and entertainment products through its e-commerce properties and various stores in the United States, Canada, Australia, and Europe. The company sells new and pre-owned gaming platforms; accessories, such as controllers, gaming headsets, virtual reality products, and memory cards; new and pre-owned gaming software; and in-game digital currency, digital downloadable content, and full-game downloads. It also sells collectibles comprising licensed merchandise primarily related to the gaming, television, and movie industries, as well as pop culture themes. As of January 29, 2022, the company operated 4,573 stores and ecommerce sites under the GameStop, EB Games, and Micromania brands; and 50 pop culture themed stores that sell collectibles, apparel, gadgets, electronics, toys, and other retail products under the Zing Pop Culture brand, as well as offers Game Informer, a print and digital video game publication featuring reviews of new releases, previews of the big titles on the horizon, and coverage of the latest developments in the gaming industry. The company was formerly known as GSC Holdings Corp. GameStop Corp. was founded in 1996 and is headquartered in Grapevine, Texas.
Consumer Cyclical
Specialty Retail
6,000
2002-02-13
1.85