GCL Global Holdings Ltd Ordinary Shares·Technology
GCL Global Holdings Ltd, together with its subsidiaries, engages in the development, publishing, marketing, retails, and distribution of video games, activation keys, and entertainment content in Asia, Europe, and the United States. It offers PC, consoles, and mobile games; and influencer marketing services. The company is based in Singapore.
Technology
Electronic Gaming & Multimedia
2
2002-06-11
0.42

SINGAPORE, March 31, 2026 (GLOBE NEWSWIRE) -- GCL Global Holdings Ltd (Nasdaq: GCL) (“GCL” or the “Company”), a leading provider of games and entertainment, today announced that its publishing subsidiary, 4Divinity Pte. Ltd. (“4Divinity”), has entered into a multi-million, multi-year agreement with Syngrid Technology HK Limited (“Syngrid”), an international strategic infrastructure engine for esports ecosystem development and pan-entertainment content.

SINGAPORE, March 26, 2026 (GLOBE NEWSWIRE) -- GCL Global Holdings Ltd (Nasdaq: GCL) (“GCL” or the “Company”), a leading provider of games and entertainment, today announced that its publishing subsidiary, 4Divinity Pte. Ltd. (“4Divinity”) and creator-led branded content production subsidiary Titan Digital Media, will release “Island of Hearts” on PC tomorrow via Steam, priced at $13.49 / €13.49 / £12.24, with a limited-time 10% launch discount available.

SINGAPORE, March 23, 2026 (GLOBE NEWSWIRE) -- GCL Global Holdings Ltd (Nasdaq: GCL) (“GCL” or the “Company”), a leading provider of games and entertainment, today announced that it has received a written notice (the “Notice”), dated March 17, 2026, from the Listing Qualifications Department of The Nasdaq Stock Market LLC (“Nasdaq”) indicating that, for the last thirty (30) consecutive business days (February 2, 2026 to March 16, 2026), the bid price for the Company's ordinary shares had closed below the minimum $1.00 per share requirement for continued listing on the Nasdaq under Nasdaq Listing Rule 5450(a)(1) (the “Minimum Bid Price Rule”). In accordance with Nasdaq Listing Rule 5810(c)(3)(A), the Company has been provided an initial period of 180 calendar days, or until September 14, 2026, to regain compliance (the “Compliance Period”).

GCL Global (NASDAQ: GCL) reported sharply higher revenue for the first half of fiscal 2026, driven primarily by the consolidation of newly acquired Ban Leong Technologies, while earnings fell into a loss as the company absorbed integration and acquisition-related costs. Management also revised full-year guidance lower, citing delays of two game titles from fiscal 2026 into

SINGAPORE, Jan. 30, 2026 (GLOBE NEWSWIRE) -- GCL Global Holdings Ltd. (NASDAQ: GCL) (“GCL” or the “Company”), a leading provider of games and entertainment, today announced its financial results for the six months ended September 30, 2025.

$10 million investment values 4Divinity publishing subsidiary at $250 million $10 million investment values 4Divinity publishing subsidiary at $250 million